Monday, October 12, 2009

What the F***

I wonder if everyone else sees the below jargain

Project Proposal

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WORKING TITLE- War Rhyno

My goal for this project is to have a full origin issue comic book. This will be as long as it needs to be, and I anticipate more than about 10 pages.

The story is very shaky, and is not fully planned out, but so far, it’s kind of a really goofy concept. There will be a back-story about an ancient beast that saved an ancient population of people when summoned to war against the Dieceratops. The War Rhyno. It then goes to slumber after the war is won, until the War Jam of the people summons it again. The War Jam is a song. Not a spread able fruity substance.

The deliverable will hopefully be put online, or have at least one hard copy, most likely both will be black and white.

I hope for the visuals to turn out like Peter Laird’s art, which is probably most well known as the early Teenage Mutant Ninja Turtle comic book art. However being the terrible artist I am, we’ll see how that goes.

I’m not quite sure I have treatment visuals. Get back to you on that.

For technical issues, I’m going to have to play with various fonts for onamonapia. I also need to figure out a clean story line, because right now it’s a summary. I’m also going to work with various types of panels (diagonal, multiple spaced over one large one).

For a deadline, I’d like at least three pages by the 29th of October. It may seem like a long time, but again, I’m a horrible cartoonist. By Thanksgiving, I definitely want half done, and of course a full issue by the end of the term. Other deadlines will be posted as I move on.

Monday, October 5, 2009

Panel analysis

Here's a panel taken from a Batman/Superman crossover comic. First off, I like how the backspace seems to be one large panel with smaller panels overlapping ones. There is no dialogue, but what's going on is quite apparent [Superman's being an emotional tool, and Batman's blowing him off...ok that's not what's going on, but usually is what happens.] I also like the middle panel, where the emblems are hi-lit in the silhouettes. I think it all works together to make a very interesting and effective page of visual storytelling [remember the lack of dialogue shpeel?].